Rigging

3D Animation
Example:

An important step in the 3D workflow that involves creating a digital skeleton for a 3D model. This allows for the manipulation and animation of the model. The rig is created by adding a series of interconnected bones to the model, which is then assigned to specific areas of the model. This allows the animator to move the bones and manipulate the model in a way that simulates movement and motion. Rigging requires a thorough understanding of anatomy and movement, as well as the project's specific needs. It is a complex process that requires attention to detail and careful planning.

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